Gabriella Good Media 160
Monday, December 21, 2015
Monday, December 7, 2015
Blog Post #4: Museum of Moving Image
One of the demos
I experienced with my group at the Museum of Moving Image was the Gif
maker. A few of the students stood in
front of a camera and made several different movements while pictures were
taken. Then the pictures were put
together to make a gif. It was
interesting to see how taking still images and putting them together can make a
moving image. Leading up to the Gif
maker we saw some of the old technology used to make moving images. There were models of some of the earliest
cameras ever made. They were extremely
bulky and heavy and some said they looked like trains. We also saw a zoetrope. A zoetrope is an animation device that
simulates motion by showing several pictures or drawings at different stages of
motion. Then when you spin the zoetrope
it looks like a moving image. The
particular zoetrope we saw showed us an image of someone running. It was interesting to see the old technology
compared to today’s technology. With
past technology the experience of watching a moving image could easily be
ruined. When using the zoetrope, if you
looked through the opening at the top, the illusion of motion was broken. You could see the images were actually just
photographs. Today it would be much
harder to ruin the illusion of motion with video.
Sunday, November 15, 2015
The Third Work Symposium
The exhibition
that I attended was called “What’s The Score?” and the presenters were David
Barker and Pacho Velez. They began by
showing a clip from a movie called Il Castello (2011). They focused our attention on three elements
of sound, which were foley, ambiance and score. They defined foley as something that draws
attention to the center. In the movie an
example of this was the sound of the scissors cutting the boxes and the boxes
being put down on the table. Ambiance
was defined as something that draws attention to the edges. An example of this was the air conditioning
unit in the film. Lastly they defined
score as something that relates a specific image to an abstract idea. However, they also introduced a 4th
category of sound. In the film you can
hear the distinct sound of tape but you never see the tape on screen and are
never shown what the tape is being used for.
This was their example of the 4th category. To
explain the relationship of foley to ambiance we watched two slightly different
clips from the film Pickpocket (2015).
In the first clip the sounds are soft and make sense in the world of the
film. However, in the second clip the
sounds were extremely loud and disproportionate to the world of the film. The footsteps were obnoxious and the sounds
of doors closing were booming. It
showed that they way sound is portrayed in a film has an effect on how the film
is perceived. When the audience was
allowed to ask questions or make comments, several people were extremely upset
about the way foley was being defined.
Foley is usually defined as recorded sound that is shot after
filming. The presenters were using it in
a completely different way. I understood
why people were upset about this but I also like that the presenters were
trying to use words in a different way to convey their meaning.
Monday, November 9, 2015
Sunday, November 8, 2015
Blog Post #3: Relationship Between Shots
I
chose to analyze a scene from the movie Bridesmaids. This scene depicts a group of women trying on
dresses in a bridal shop. However, they
all suddenly get food poisoning. The way
the director shoots this scene significantly helps display a sense of mayhem. At the beginning of the scene there is a wide
shot of all of the women standing in their dresses. The colors in the scene are bright and
pretty. As one of the characters, Annie,
is beginning a loving speech, the camera suddenly cuts to another character who
starts gagging and farting. As everyone
struggles to figure out what is happening, more of the characters begin to get
sick and each time the director makes a sudden cut to them. Soon everyone runs out of the room leaving
just to characters standing there. These
two characters are mostly calm and quiet making the sudden cut to a character
projectile vomiting onto a wall in the bathroom, even more jolting. As more characters enter the bathroom in a
panic to find a toilet, the scene becomes more and more chaotic. Everyone is still wearing bright dresses but
the actions don’t match the surroundings.
The director then cuts back to the extremely quiet room with the
remaining two characters. There is even
light elevator music playing in the room, which emphasizes the contrast between
the two settings even more. The director
cuts back and forth between the two settings several times and I believe that
these obvious cuts from chaos to calm are what make this scene so funny.
Sunday, October 18, 2015
Blog Assignment #2: "What I Hear"
I
did my Soundwalk in my neighborhood of Middle Village, Queens. The majority of the sounds I heard were from
cars. There were a lot of people honking
their horns. I was expecting this since
most drivers in NY are extremely aggressive.
However, when I really paid attention I could also hear the sounds their
tires made against the streets, the squeaks of some car’s breaks as they slowed
down and the slamming of car doors. I
did my Soundwalk on a Saturday afternoon so there were many people walking
around as well. I listened to people’s
conversations as they walked by. I
noticed most people weren’t leisurely walking.
They looked like they were in a rush to go somewhere even though it was
Saturday. I heard the sounds their
shopping bags made as they rushed back to their cars. Since there are a lot of trees in this
neighborhood, I always heard birds chirping.
I think that is a sound you don’t hear in the city and is particular to
more suburban areas. I enjoy hearing
sounds from nature sometimes instead of the industrial sounds that are usually
around me. I enjoyed doing the
Soundwalk. It made me much more aware of
my surroundings and even notice things I never have before about my own neighborhood.
Monday, October 5, 2015
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